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Onderwerp: Thief

Thief 9 jaren, 6 maanden geleden #94

  • Yvilthi
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hero-thief.jpg


"I'm sorry, did this belong to you?"StealthShadow SteppingTrapsMechanics

Weapons
The thief has a mixture of melee and ranged weapons. The thief weapons are:
  • Main Hand: Sword, Dagger, and Pistol
  • Off Hand: Dagger and Pistol
  • Two-Handed: Shortbow



Initiative
Initiative is the thief's resource mechanic. A thief has ten points of Initiative that refill at a rate of one point per second both in and out of combat. Skill 1 on their bar is always free, but the other thief weapon skills all cost Initiative instead of having recharge. Thief Heal, Utility, and Elite skills do not cost Initiative and still have a recharge cost.

Stealing
Above their skill bar, all thieves have a special skill called Steal that can be used on enemies. It does not actually steal a real item from an opponent, but rather generates an appropriate environmental weapon based on the target. Stealing does not break stealth, and cannot be used often. When a thief steals, it can open up a range of support and control options that are less prominent in his basic skills.

Dual Skills
Dual Skills are special skills that thieves acquire in slot 3 of their weapon bar that are based on both weapons they are wielding. A dual skill is determined by both main hand and offhand weapons, and can vary depending on the order. For example, a thief wielding a pistol main hand with dagger offhand (Shadow Strike) will have a different dual skill than a thief wielding a dagger main hand and pistol offhand (Shadow Shot). The shortbow is the one exception to this rule; it does not have a dual skill.

Stealth
Stealth has a limited duration and can be broken in various ways. Most stealth is lost when a player attacks through it. Some stealth breaks when the player moves. While in stealth, a player can still take damage and will temporarily appear in the world when they do.

Shadow Stepping
Shadow Stepping is a teleport mechanic used by the thief profession to get in and out of battle. A thief may only shadow step where normal movement is possible and may not use it to teleport through a gate or other blocking area.
Laast bewerkt: 9 jaren, 6 maanden geleden Door Yvilthi.

Re: Thief 9 jaren, 1 maand geleden #651

  • Yvilthi
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IGN: Thief Gameplay

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.: Shoutbox voor je dagelijkse portie klets ::.
Laatste Shout is van:
3 maanden, 2 weken geleden
  • summetje : heel rustig Open-mouthed smiley
  • triggs : wat is het rustig hiero
  • Anna : ts down?
  • Klaasvaag : TS weer up
  • Klaasvaag : TS Sevrer heeft updates dus komt terug in 10 min.
  • Peer : Sry het heeft ff geduurd maar ts is weer in de luch
  • triggs : Voor de Minecrafters, we zijn net een nieuwe wereld gestart (Vanilla + een paar handige plugins). Stuur maar een PM om gewhitelist te worden.
  • Peer : Dinsdag middag 22/07 gaat TS tijdelijk uit de lucht ivm een nieuwe glas aansluiting en meer snelheid dus Smiley\
  • Heiligeboon : Nog mensen die morgen Wildstar gaan spelen? ^^
  • Heiligeboon : Hey hey!
  • Klaasvaag : Idd Ray, ziet er wel interessant uit moet ik zeggen
  • Yvilthi : project titan of zo ?
  • Yvilthi : Blizzard --> Activision --> Bungie --> 500 miljoen --> Space shooter
  • Yvilthi : zet me aan het denken...
  • Yvilthi : «link»

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